Rules for Canfield
Family: Klondike
Categories: Popular
Variants: Chameleon,Rainbow,Storehouse
Also Known As: Fascination, Demon, Devil's Own, Thirteen; incorrectly called Klondike
In Richard Canfield’s thriving casinos of the 19th century, the dealers
would “sell” you a game of Canfield for $52, then pay back $5 for every
card played to the foundations. So if you can play up 11 cards, you’re
beating the odds! (They also offered a payment of $500 for playing all the
cards up!)
Canfield is often incorrectly called Klondike, and vice-versa. Both are
popular games. If this one isn’t the game you learned to call Canfield, check
out Klondike.
If you like Canfield but wish you could win more often,
try Rainbow or Storehouse.
Layout
There are four foundations in a row, and four tableau piles below
them. To the left of the tableaus is the stock, and to the right a wastepile.
Count twelve cards into the stock, face down and squared, then add a
thirteenth card face up. Deal one card face up onto each tableau pile. Deal
one card face up onto the first foundation. Keep the rest of the deck in your
hand.
Play
The foundations build up, following suit. The rank of the first card
played onto any empty foundation pile must match the rank of the card
placed on the first foundation in the initial layout. (For example, if the first
card placed on a foundation pile is an eight, then eights must also be played
onto the other empty foundations.) Building is circular, with Ace following
King.
The tableaus build down, alternating red and black. Again building is
circular, with King following Ace.
Top cards of stock and wastepile are available for building on either the
tableaus or the foundations. Top cards of the tableaus are available for
building on the foundations. Full builds in the tableaus are available for
building on other tableau piles; partial builds may not be moved.
Empty piles in the tableau must be filled immediately with the top card
of the stock. If the stock is empty, you may use the top card of the wastepile,
but in this case, you need not fill empty piles until you are ready.
Dealing
You may deal at any time, by taking a three-card packet
from the hand and turning it face-up onto the wastepile. You may redeal
indefinitely: when the hand is empty, pick up the entire wastepile and turn it
over to form a new hand.
Goal
The goal is to move all the cards onto the foundations.
Tips
Build the foundations evenly. If you play up a red 8 before you
have found all the black sevens, you may find yourself unable to play one of
those sevens later on. Also remember that you deal from the hand three
cards at a time. Usually it’s a mistake to play all three cards, because then
you won’t get any different cards in the next redeal.
Copyright 2002-2004
by Semicolon Software.
All international rights reserved.